Exact Java 26.2 experience
Level planner
Calculate the exact XP to a target or reserve levels for a series of anvil operations.
1
Starting experience
Enter the current level and experience bar progress.
Current level
Level progress
0%to the next level
Target level
Quick targets
The calculation includes the filled part of the current level, not only whole levels.
2
Experience plan
The result updates immediately when values change.
XP still needed845XPFrom level 20 to level 30
Progress39%
Current total550 XP
At the target level1,395 XP
Current level0 / 62 XP
Bottles o' Enchanting
Estimate based on 3 to 11 XP per bottle.
Level formulas and the bottle range were checked against vanilla Java 26.2 code.
How long an item lasts
Unbreaking and MendingUnbreaking
Cancels 75% of the wear.

Average uses6,244durability 1561 × 4
Trial—run it — it differs every time
Grindstone XP
enchantments except curses turn into XPEnchantments on item Diamond Pickaxe
- EfficiencyV+41 to the sum
- UnbreakingIII+21 to the sum
- Mending+25 to the sum
- FortuneIII+33 to the sum
Grindstone

Experience60–11990 on average: enough for 6 levels from zero
Sum of min costs120XP is half to all of the sum
