Anvil
Combines enchantments, repairs items, and renames gear using experience levels.
How experience, anvils, enchanting tables, repairs, and item-combination costs work in Minecraft Java 26.2.
Combines enchantments, repairs items, and renames gear using experience levels.
The primary block for randomized enchanting using experience and lapis lazuli.
Removes regular enchantments, returns some experience, and repairs items.
A resource used for enchanting, anvil work, and Mending repairs.
Portable enchantments for flexible gear building through an anvil.
A renewable way to obtain enchanted books for emeralds.
How items wear, break, and recover through crafting, anvils, and Mending.
Enchantments that do not appear in the normal enchanting-table pool.
Negative enchantments that remain after grindstone processing.
Enchantment weight, book transfer cost, and prior-work penalties in Java 26.2.