How the game works

Mechanics

Experience, enchanting, repair, trading, and other systems that affect gear.

10 articles
MechanicAnvil

Combines enchantments, repairs items, and renames gear using experience levels.

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MechanicCurses

Negative enchantments that remain after grindstone processing.

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MechanicDurability and Repair

How items wear, break, and recover through crafting, anvils, and Mending.

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MechanicEnchanted Books

Portable enchantments for flexible gear building through an anvil.

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MechanicEnchanting Table

The primary block for randomized enchanting using experience and lapis lazuli.

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MechanicEnchantment Costs

Enchantment weight, book transfer cost, and prior-work penalties in Java 26.2.

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MechanicExperience and Levels

A resource used for enchanting, anvil work, and Mending repairs.

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MechanicGrindstone

Removes regular enchantments, returns some experience, and repairs items.

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MechanicTreasure Enchantments

Enchantments that do not appear in the normal enchanting-table pool.

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MechanicLibrarian Trading

A renewable way to obtain enchanted books for emeralds.

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