Guide

Best Mace Enchantments

Choose between maximum fall damage, armor bypass, and aerial chaining.

CompatibilityJava 26.2
Best Mace Enchantments
Quick answer

Choose between maximum fall damage, armor bypass, and aerial chaining.

Maximum smashDensity V
Against armorBreach IV
Aerial chainWind Burst III
CoreUnbreaking III, Mending

Density V

The best choice for maximum smash damage from prepared height.

Breach IV

Reduces target armor effectiveness and helps against well-armored opponents.

Wind Burst III

Launches the player after a successful smash for another aerial attack and comes from ominous vaults.

Safety

Density and Breach conflict. Feather Falling IV reduces the risk of missed aerial attacks.

Ready builds and anvil costs

Java 26.2. Fresh item and one fresh book at the required level per enchantment. No renaming or repairs. Costs are levels, not XP points.

Density mace

  • Density V
  • Wind Burst III
  • Unbreaking III
  • Mending I

Total: 23 levels
Highest step: 8 levels · Operations: 4

View anvil book order

Breach mace

  • Breach IV
  • Wind Burst III
  • Unbreaking III
  • Mending I

Total: 26 levels
Highest step: 9 levels · Operations: 4

View anvil book order

Frequently asked questions

How many levels does this build need?

Each build lists its total and most expensive step. Prices assume separate fresh books at the required levels and an item with no prior work in Java. Set the penalty separately for an item with history; material repair costs are not included.

Should all books be combined first?

Not always: transferring the right-hand book's enchantments costs levels at every step. The cheapest order depends on contents and input penalties. Open the specific build's plan for the left and right input of each operation.

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